THE DOOR IS OPENA little help
getting somewhere.
Choose the device you have. Every experience starts with an ordinary browser.
Desktop 3D
Choose a world and select Launch this world. Drag to look around, and use WASD or the arrow keys to move. Click inside the scene for mouse pointer lock when your browser supports it. Press Escape to release the pointer.
Use Reset view to return to the starting position. Fullscreen expands the viewer when supported by your browser.
Phone & tablet 3D
Launch a world and drag your finger to look. The arrow buttons move you around. Landscape orientation gives you a wider view. A recent browser with WebGL support is required.
Meta Quest & WebXR
Open the HTTPS website in a WebXR-compatible headset browser, such as the browser on Meta Quest. Launch a world, then select Enter VR and accept the browser prompt. The button appears only when immersive VR is available.
Use your left controller thumbstick to move. The right thumbstick turns in 30-degree steps. Aim a controller at the floor and press its trigger to teleport. Keep within your headset’s physical boundary.
If immersive VR is unavailable, the page remains usable in browser 3D. WebXR requires a supported device, browser, and secure context.
AR for phones
Open the Phone AR section and tap View in your space on an object. Scan a floor or table, place the object, then walk around it. Keep the camera pointed at the object as you move.
iPhone / iPad: Safari opens the supplied USDZ in Apple Quick Look, powered by ARKit. Select AR to place it in your room. Android: Chrome opens the supplied GLB in Google Scene Viewer; the 3D preview also offers WebXR on compatible phones.
Allow camera access, scan a well-lit surface slowly, and place the object. Move around to inspect it. AR availability depends on hardware and installed system services. Unsupported devices retain the orbiting 3D preview.